Friday, October 10, 2014

Inventories


So the inventory system took much longer than expected. After about a month hiatus due to my entrance to university, I've finally settled down and resumed the seemingly endless struggle with Libgdx's UI system. Thankfully, the inventory is coming along quite nicely now, with most of the visual work finished. All that remains is equipping and unequipping items through the UI and adding item counts next to stacks of items. My goal is to release an update after the inventory system is finished, which will hopefully be within a week.

Make sure to check the Change Log if you are interested in daily updates on progress, and also visit the new Near-Term Plans page if you're curious where the game is heading next.